|Cyber-Tech Future City PyroGuard|
|English||Cyber-Tech Future City PyroGuard|
|Type(s)||[ Machine/Fusion/Effect ]|
|ATK/DEF||2200 / 2500|
|Lore|| Cyber-Tech Future City Guard + Cyber-Tech FlameBot
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters.
If this monster is Special Summoned from your graveyard when you control a Cyber-Tech Era - Future City One or Future City Two, increase this cards ATK by 200 for each Spell and Trap Card on the field.
Once per turn, during your main phase, you can destroy two face-down cards your opponent controls. If this effect is activated, this monster cannot attack on the battle phase for this turn.
|Description||A different-looking Cyber-Tech Future City Guard, now clad in red armor, this time with a helmet, and instead of two "cross blades", he's using a combined version, a much longer crimzon red blade.|
|Sets||Era of the Cyber-Tech - EC-T - CT025|
|Other info|| Gallery - Rulings - Errata - Tips|
Appearances - Trivia
Lores - Artworks - Names
"Cyber-Tech" are Machine-Type monsters with varying abilities. More prominent in the Booster Pack "Dawn of the Cyber-Tech Era" is their Advanced Forms, a stronger version of a monster with slightly more powerful effects.
|Era of the Cyber-Tech|
Cyber-Tech BattleCruizer - Cyber-Tech Future City PyroGuard
Supporting Spell and Trap Cards