|Cyber-Tech Jackal CyberHunter|
|English||Cyber-Tech Jackal CyberHunter|
|Type(s)||[ Machine/Effect ]|
|ATK/DEF||2000 / 500|
|Lore|| This card cannot be Normal Summoned or Set. This card cannot be Special Summoned to the field when you control less than 2 "Cyber-Tech" monsters.
While this monster stays on the field, increase the ATK of all "Cyber-Tech" monsters on your side of the field by 500. In addition to this effect, lower the ATK of this card by 500 times the number of "Cyber-Tech" monsters on your side of the field.
|Description||An beefed-up version of Cyber-Tech CyberHunter, with less armor but apparently a higher-ranking and more skilled officer than your "ordinary" Cyber-Tech CyberHunter|
|Sets||Era of the Cyber-Tech - EC-T - CT007)|
|Other info|| Gallery - Rulings - Errata - Tips|
Appearances - Trivia
Lores - Artworks - Names
"Cyber-Tech" are Machine-Type monsters with varying abilities. More prominent in the Booster Pack "Dawn of the Cyber-Tech Era" is their Advanced Forms, a stronger version of a monster with slightly more powerful effects.
|Era of the Cyber-Tech|
Supporting Spell and Trap Cards