|Cyber-Tech Nightmare CyberAssassin|
|English:||Cyber-Tech Nightmare CyberAssassin|
|Alternate:||Cyber-Tech Darkness Assassin|
|Card Type(s):||Machine/Dark Synchro/Effect|
|Card Lore:|| Cyber-Tech Nightmare Machine Factory + 1 or more Dark-attribute non-Tuner monsters
In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.
Once per turn, by removing two monster or spell cards in your hand and/or on your field from play, you can remove one of the opponents monster from play untill the end phase of your opponents next turn. If the ATK of the removed monster is higher than the ATK of this card, the opponent takes half of the removed monsters ATK as Damage.
This effect can only be used during the second main phase.
|Sets With This Card:||Dawn of the Cyber-Tech Era - DC-TE - DE021|
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|Era of the Cyber-Tech|
Normal and Effect Monsters
Fusion, Ritual and Synchro Monsters
Advanced (Union) Monsters
Dark Tuner and Dark Synchro Monsters
Cyber-Tech Nightmare Assault Gunner - Cyber-Tech Nightmare CyberAssassin
Spell and Trap Cards