|Cyber-Tech Ultra CyberHunter|
|Alternate||Perfect Cyber-Tech Solider|
|Type(s)||[ Machine/Fusion/Effect ]|
|ATK/DEF||3000 / 3000|
|Lore|| "Cyber-Tech Jackal CyberHunter" + "Cyber-Tech Hunter-Killer Commando"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters.
This card cannot be destroyed or removed from play by any spell, trap and monster effects. This card attacks every monster the opponent controls. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
During the End Phase of a turn that this card didn't destroy a monster by battle, you must tribute a Cyber-Tech monster you control or remove this card from play. (This is not optional.)
|Description||It's a really big robot with red-and-orange-and-black armor, with a BIG gun attatched to the left arm.|
|Sets||Dawn of the Cyber-Tech Era - DC-TE - DE017|
|Other info|| Gallery - Rulings - Errata - Tips|
Appearances - Trivia
Lores - Artworks - Names
|Era of the Cyber-Tech|
Normal and Effect Monsters
Fusion, Ritual and Synchro Monsters
Advanced (Union) Monsters
Dark Tuner and Dark Synchro Monsters
Spell and Trap Cards