|Card type||Trap Card|
LoreYou can only activate this card if Ancient Druid Grove is face-up on the field. Any damage to you from a card effect becomes 0. If Ancient Druid Grove is removed from the field, this card returns to your hand.
|Description||Master Druid preventing a monster with a torch from entering his forest.|
|Sets||Seeds of Victory SoV-49, Cards By Josh II - CJ2-039|