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Majestic Dawn Monarchs

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For the original Monarchs, see Monarchs

Emperors 2

The Seven Emperors

Majestic Dawn

The Monarchs have risen again! Unleash the power of the Dukes and Emperors! And Summon the most powerful of all rulers: The Fusion Monarchs!



New Forms and Effects

The Prince monsters are all Level 4 monsters, with the exception of "Zaborg the Thunder Prince" which is Level 3, with an effect that mimics their corresponding Monarch's but with a cost that usually relates to the effect in hand. For example, "Caius the Shadow Prince" requires a card to be removed from play from its controller's hand in order to remove from play a card on the field and inflict damage.

The next evolution is the set of Duke monsters, all Level 5 Gemini monsters which gain a similar, though slightly less powerful version of their Monarch's effect when they are Gemini Summoned, along with being treated as a Monarch. In addition, they possess an effect that activates if they are Tributed for the Tribute Summon of a monster with their name in it (e.g. "Caius the Black Duke" being tributed for "Caius the Dark Emperor"). A pair of turns after that monster was summoned, the Duke can be removed from play to activate that monster's effect once again, ignoring the activation conditions.

Above the Monarchs are the Imperators. Based on the practices of the later Roman Empire (once again cementing the relationship between that and these monsters) in which rulers went into battles, they have more powerful versions of their Monarch's effect, but can only be Tribute Summoned by Tributing the corresponding Monarch and another monster. When they are Special Summoned, their "Monarch" form can be removed from play to activate that monster's effect. Interestingly, aside from "Granmarg the Rock Imperator" and "Raiza the Storm Imperator", all these monsters are depicted as either on horses or as centuars.

The second-highest forms of the Monarchs are the Emperors (Overlords in Japanese), all possessing 3000 ATK and effects that can clear the field of any obsticles. They can be Tribute Summoned with one Tribute, but that Tribute must be the corresponding "Monarch" monster. Also, to unleash their full strength, they must be Tribute Summoned with three Tributes. However, that does render them immune to card effects for a turn.

The final forms of the individual "Monarchs" are the "Eternal" monsters. All Level 10 and immunity to Spell and Trap destruction, they possess very powerful versions of their lower form's effect (eg. "Caius the Shadow Monarch" removes one card from play when summoned; "Caius the Wicked Eternal" removes three). However, they cannot be Special Summoned and must be Tribute Summoned with three monsters, one being a "Monarch" form with their name in it. In addition, similar to the Fusion Monarchs, when the "Eternals" are destroyed, they Special Summon a monster with their name in it from the Graveyard.

The Fusion Monarchs are a selection of Fusion Monsters that are, as their name suggests, fusions of Monarch monsters. They all have effects that are a combination of their materials' effects and when they are destroyed, they can re-summon one of their material monsters and if their controller removes from play another monster, that Special Summon is treated as a Tribute Summon, activating the Monarch's effect.

However, all the Fusion Monarchs cannot attack during the turn they are Summoned (allowing your opponent to rebuild their defenses) and their Fusion Materials must be on the field, restricting Fusion Summon from the hand.

Playing Style

Although similar to standard Monarch Deck-builds, the Majestic Dawn additions allow the Monarchs to become far more aggressive, due to their lower forms easily being searchable, ready to be Tributed. The new Fusion Monarchs also add a beat-down edge to this Archetype, combining powerful effects and impressive ATK and DEF.

Weaknesses

Like the original Monarchs, the new additions need a constant stream of Tribute fodder if they are to be fully utilised. Also, all of them can fall victim to "Bottomless Trap Hole" due to their high ATK scores. The Fusion Monarchs are also difficult to summon compared to other Fusion-based Archetypes, but a trio can be Summoned with "Dark Fusion", granting them some protection.


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